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NPC Generator

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Advanced [show]


Orsik Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish silver hair is in a traditional bowl cut. This green eyed southerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Military, Job. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Orsik Brawnanvil, Male Dwarf Expert 4
Medium (4'5") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. Lapis lazuli (14 gp). Onyx (50 gp). Golden yellow topaz (500 gp). 1 Masterwork Musical instrument. 1 Spyglass.


Social Check DCs


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky grey painted plate armor. His hair is black and very short. His blue eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can't help but pocket interesting objects he comes across

History: Born to a Bounty Hunter, his mother struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by giants. Morkral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Flaws: Antagonistic, Mundane. Bonds: Criminal record, Poor, Enemies. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Morkral Battlehammer, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 19 (+4)18 (+4) 13 (+1)11 (+0)
Skills Religion +6, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Halfling, Auran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 70 gp. 1 Average lock.


Social Check DCs


Portia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'2" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her right hand appears badly burned and disfigured. She has dyed her greying black hair a little too much giving a sharp black color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Portia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Bonds: Poor, Religious. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Portia High-hill, Female Halfling Cleric 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 15 (+2)11 (+0)
Skills Medicine +4, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Auran, Giant, Abyssal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 50 pp. Banded agate (6 gp). Silver pearl (70 gp). Golden pearl (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lone Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his falchion ready. He wears his white fur down. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast island. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He then took over the family business and is one of the better Navigator for hire.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Antagonistic, Insomniac. Bonds: Nature, Job. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lone Of Ivory, Male Tabaxi Fighter 10
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)17 (+3) 14 (+2)18 (+4)
Skills Nature +7, Persuasion +8
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Auran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1800 gp. Sardonyx (30 gp). Black pearl (1100 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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