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NPC Generator

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Advanced [show]


Caramip Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her silver hair is styled in orderly dreadlocks. Her blue eyes are slightly larger than normal.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has money and likes to spend it

Ideals: Philantrophist, Professionalism. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Caramip Ironhide, Female Gnome Monk 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Druidic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Marastyr Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey tunic with tan highlights, and long blue pants that bunch up around her shoes. Her auburn hair is slicked back into a classic pompadour. Her eyes are hazel and catlike.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a island tribe. Over the years she perfected her riding and shooting skills. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Disciplined. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Marastyr Loderr, Female Dwarf Monk 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)15 (+2) 12 (+1)7 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Altho Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red and curly. His eyes are amber and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Altho managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To end his boredom; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Shy, Mundane. Bonds: Rich, Criminal record. Occupation: Baker

Voice: Raspy

Attributes [hide]

Altho Quickstep, Male Halfling Commoner 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 18 (+4)10 (+0)
Skills Animal Handling +7, Arcana +6
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Infernal, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Vicky Beverly, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey shirt with thin blue vertical stripes and brown pants. Her hair is blonde and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Adventurer, Rich. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Vicky Beverly, Female Human Warrior 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. 4 Antitoxin.


Social Check DCs

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