Rhogar Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with green pants. He has a slight overbite and is overall scrawny. His blue crest is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: Someone believes him a fraud; and he wants revenge against goblins
Flaws: Insane. Bonds: Enemies, Immigrant, Poor, Criminal record. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2000 gp. Red spinel (50 gp). Onyx (60 gp). Lapis lazuli (14 gp). Onyx (60 gp). Obsidian (14 gp). Red-brown spinel (50 gp). Sard (60 gp). Peridot (60 gp).
Quick Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown costume with the symbols of the sun god on his torso. His yellow fur is lengthy. This copper eyed westerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Quick grew up listening to his father's many stories. He dropped out of school before completing his studies. During his travels, Quick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Quick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Quick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Logical, Impeccable. Flaws: Disease, Forgetful. Bonds: Adventurer. Occupation: Cook
Voice: Soft and melodious
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Simple lock.
Osah Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. She is muscular with a powerful set of arms. She wears her black hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Osah was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Persistence. Flaws: Insomniac, Depressed. Bonds: Rich, Family. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 700 gp. Violet garnet (900 gp). Deep green spinel (100 gp).
Merla Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" northern woman, she wears baggy red pantaloons and a violet scarf. She keeps her auburn hair in a pixie cut. She has amber eyes.
Personality: Always inclined to offer people food she seems plenty friendly. As long as the job gets done she does not care how it got done.
History: Merla was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She then took over the family business and is one of the better Adventurer for hire.
Motivation: Find a way to reverse the transformation of her sister; and wants to open a new tavern
Ideals: Philantrophist, Professionalism. Bonds: Job, Rich, Family. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

