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NPC Generator

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Advanced [show]


Windy Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown cloak and cross-gartered grey stockings. She wears her gray fur up. Her eyes, though not visible through her cowl, are yellow.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Military, Nature, Rich. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Windy Of Wine, Female Tabaxi Commoner 6
Medium (5'8") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Intimidation +2, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Amber (140 gp). Silver pearl (140 gp). Malachite (14 gp).


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.

Ideals: Entrepeneur. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aramil Arnuanna, Male Elf Sorcerer 1
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Enialis Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in blue turtlenecks beneath a tan coat with white slacks. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Enialis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Enialis was left his father's suit of armor and trained in its use and care. He has never given up on his singing dream.

Motivation: Wants to raise his children well; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Impeccable, Artistic. Flaws: Forgetful. Bonds: Military, Family. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Enialis Floshem, Male Elf Bard 5
Medium (5'5") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Nature +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 6000 sp. Smoky quartz (50 gp). 1 Breastplate. 1 Masterwork Heavy steel shield.


Social Check DCs


Euphemia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears an entirely red suit with black socks and a vest with buckled shoes. Her whole body is exceptionally muscular. With bright silver hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also hits on women, regardless of circumstances.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Servant, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's in love.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Has a crush, Job. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Euphemia Jamjar, Female Halfling Rogue 4
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Druidic, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Spyglass.


Social Check DCs

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