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NPC Generator

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Advanced [show]


Veit Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He is bristling with hidden weapons, mostly nunchakus and sais. His tied-back hair is auburn. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Veit embodies much of what other species detest in the Dwarves. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has drifted from career to career and currently works as a Priest.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and seeks redemption

Flaws: Antagonistic, Selfish. Bonds: Criminal record, Military, Job, Debt. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Veit Strongheart, Male Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1100 sp. A roughly beaten golden orb (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 2 Tanglefoot bags.


Social Check DCs


Kilvar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Kilvar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Animal Trainer, who enjoyed hunting, Kilvar was taken on many hunting expeditions. He has had some formal singing training, and achieved minor success. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Entrepeneur, Artistic, Fighting. Flaws: Impulsive. Bonds: Nature. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Kilvar Deepdelver, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Korfel Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man wears a yellow costume with the symbols of magic on his torso. His clothes are grease stained in places. His red hair is still thick. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. Korfel was born on a far western mountains where he grew up under the tutelage of his mother, an expert Bricklayer. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Poor, Immigrant, Religious, Nature. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Korfel Eathalena, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 10 (+0)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Giant, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ethereal Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Unemployed. Her white fur is thinning but still full. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born at the edge of vast forest. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.

Motivation: She loathes her own lifestyle; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Nature, Adventurer. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Ethereal Candle, Female Tabaxi Expert 5
Medium (6'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 17 (+3)9 (-1)
Skills History +4, Stealth +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Tiger eye turquoise (7 gp). Alexandrite (400 gp). Red garnet (140 gp).


Social Check DCs

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