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NPC Generator

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Advanced [show]


Glim Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has wavy silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Bounty Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Glim Nackle, Male Gnome Fighter 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 20 (+5)14 (+2) 6 (-2)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 8
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Murook Colby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is portly but not overly obese. Her golden hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is able to make almost anything out of random pieces of junk.

History: She served in the navy to pay for her family's outstanding loans. Murook abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and she's looking for her big break

Ideals: Passionate, Gifted. Bonds: Military, Adventurer, Guardian. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Murook Colby, Female Half-Orc Cleric 2
Medium (6'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 130 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Climber’s kit.


Social Check DCs


Hobart Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of death around his neck, and a scimitar on his belt. His hair is blonde and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Brewer profession.

History: Hobart was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Carter.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Fighting, Athletic, Persistence. Flaws: Insane. Bonds: Job. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Hobart Tealeaf, Male Halfling Cleric 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 30 pp. Obsidian (4 gp). Red-brown spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Kinsley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a robe, a symbol of death around her neck, and a club on her belt. Her white hair is thinning but still full. Her eyes are amber and catlike.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Bonds: Enemies, Family, Rich. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Sarah Kinsley, Female Human Druid 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs

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