Arjhan Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western man likes to wear ponchos typically of a light green in addition to tight pants. His green crest is lengthy and is close to two feet long. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Arjhan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Cartwright for hire.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Athletic, Optimist. Bonds: Military, Rich, Job, Adventurer. Occupation: Cartwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 83 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: Azurite (11 gp). Malachite (11 gp). Amethyst (90 gp). Deep blue spinel (700 gp). Pink pearl (90 gp). Azurite (11 gp). Jasper (70 gp). Moss agate (11 gp). Moss agate (11 gp). Emerald (600 gp).
Astar Peace, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is cut close to his head. He has white eyes.
Personality: A skeptical and narcissistic man, Astar's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Astar was born in the west. At a young age he loved to build and create. Through the years after Astar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Astar's father didn't care for him much, and the feeling was mutual. He has worked as a Barkeep like his father before him.
Motivation: He is content; and he seems to be bored by most things
Ideals: Impeccable, Persistence. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 8000 sp. Star rose quartz (30 gp). Golden yellow topaz (500 gp). Rhodochrosite (10 gp). Rose (30 gp). Golden pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilanis Rothenel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tan painted combat armor at almost all times. Her hair is always cut to a buzz. Her gray eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ilanis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ilanis. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Flaws: Insane. Bonds: Guardian, Criminal record, Rich. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. 1 Masterwork Musical instrument.
Theodoric Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Spice Merchant does. His auburn hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Spice Merchant job and began his own company from there.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic, Impeccable, Philantrophist. Bonds: Job, Nature. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 67 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 28000 sp. Chalcedony (20 gp). Golden yellow topaz (900 gp). Bloodstone (20 gp). Coral (160 gp). Red garnet (160 gp). Bloodstone (20 gp). Black opal (400 gp). Tiger eye turquoise (12 gp).
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