Katherine Dalton, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant brown.
Personality: She will rave to anyone who will listen. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She tends to her Healer job now, and dutifully fulfills any obligations she has.
Motivation: Retire the richest woman in the north; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Extrovert, Entrepeneur. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Healer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Chrysoberyl (120 gp).
Fragrant Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'4". He prefers to wear pastel clothing when he does not wear armor, and his gloved hand is found clutching a crossbow. He has moderate length orange fur. His eyes are a pleasant blue.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered east to less war torn lands. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: To reunite with his absent mother; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Optimist. Flaws: PTSD. Bonds: Job, Rich, Family. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 58 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
Possessions: Just what you see.
Nella Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. Her hair is cut close to her head. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is fixated on the number 9. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. As long as the job gets done she does not care how it got done.
History: She was born in the east. She has had some formal painting training, and achieved minor success. She moves from town to town, unable to find a place to settle.
Motivation: Retire the richest woman in the east; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism, Artistic, Entrepeneur. Flaws: Insane. Bonds: Immigrant. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp. 1 Good lock.
Darrak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy grey pantaloons and a brown scarf. He has dyed his greying black hair a little too much giving a sharp black color. He has brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.
History: Gifted from a young age, Darrak studied abroad. He has had some formal writing training, and achieved minor success. He was granted divine powers by his dying brother.
Motivation: Retire the richest man in the west; and he feels kind of lost in life
Ideals: Persistence, Philantrophist, Gifted, Artistic, Entrepeneur. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 3 Thunderstones.
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