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NPC Generator

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Advanced [show]


Mijira Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green trousers with white and brown striped suspenders. She wears various colorful collared shirts. Her white crest is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Mijira was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She feels kind of lost in life; and she has comitted a past crime that haunts her to this day

Ideals: Opinionated. Flaws: Depressed. Bonds: Enemies, Job, Criminal record. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Mijira Kerrhylon, Female Dragonborn Bard 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear pastel tank tops with violet pants. His whole body is exceptionally muscular. He has done his best to style his cinnamon fur to look like a famous performer. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Professionalism. Flaws: Selfish. Bonds: Immigrant, Military, Job. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Windy In Woods, Male Tabaxi Aristocrat 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 pp. 2 Alchemist’s fire.


Social Check DCs


Fenriz Doom, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a black tunic with white highlights, and long violet pants that bunch up around his shoes. He keeps his blue hair in a flapper bob. His gold eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Optimist, Impeccable. Flaws: Insomniac, Insane. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Fenriz Doom, Male Tiefling Barbarian 4
Medium (6'8") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has dyed his greying black hair a little too much giving a sharp black color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Godfrey studied abroad. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Poor, Family. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Godfrey Xiloscient, Male Half-Elf Warrior 2
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 17 (+3)7 (-2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 240 gp.


Social Check DCs

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