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NPC Generator

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Advanced [show]


Caramip Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple brown line shooting up and back down. With wild red hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Sold as a small child to a slaver, Caramip was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her sister's freedom.

Motivation: She feels threatened by others; and wants to raise her children well

Ideals: Fighting. Flaws: Fearful. Bonds: Family, Mentor. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Caramip Wildwander, Female Gnome Barbarian 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)7 (-2) 13 (+1)5 (-3)
Skills Acrobatics +3, Performance -1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple -1

Possessions: 200 gp. Amethyst (90 gp). Eye agate (8 gp). Chrysoberyl (90 gp). Pink pearl (90 gp).


Social Check DCs


Quelenna Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear violet clothing when she does not wear armor. Her hair is blonde and curly. She has gray eyes.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.

History: She was born to loving parents in a slum to the west. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She has never given up on her music dream.

Motivation: An old rival family wants her found; and someone believes her a fraud

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Enemies, Poor, Family. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Quelenna Floshem, Female Half-Elf Aristocrat 4
Medium (5'5") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Griselda Stanton, Female Human [Permalink]

Personal [hide]

Description: An older woman who prefers to wear grey clothing when she does not wear armor, she is not a threatening figure. Her red hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Human supremacist, though she does not identify as such. She is skeptical of what others tell her and is slow to trust.

History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 4 years.

Motivation: She is not mentally stable, and does not behave rationally; and to settle down with her crush

Flaws: Insane, Racist, Shy. Bonds: Nature, Job, Has a crush. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Griselda Stanton, Female Human Wizard 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 9 (-1)16 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 gp. 1 Magnifying glass.


Social Check DCs


Donella Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many grey ritualistic tattoos. She wears a tan armored body suit, with a simple grey line shooting up and back down. She has wavy brown hair. She tend to wears goggles to shield her eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a necromancer, Donella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Donella was born on a far northern island where she grew up under the tutelage of her mother, an expert Map Maker. She left for the north, certain she would find work there.

Motivation: Her religion dominates her actions; and she wants to get laid

Ideals: Optimist. Bonds: Religious, Mentor, Immigrant. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Donella Waggletop, Female Gnome Bard 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs

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