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NPC Generator

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Advanced [show]


Valafar Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Optimist, Persistence. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Stutters

Attributes [hide]

Valafar Wrath, Male Tiefling Monk 3
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Abad Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has black hair. He tend to wears goggles to shield his eyes.

Personality: Abad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of brigands once and for all.

History: The child of northern immigrants he idolized his father. His divine abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 13 years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Immigrant, Enemies, Job. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Abad Pleasure, Male Tiefling Expert 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Wiggens Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. His white hair is cut jaggedly and amateurishly. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Wiggens studied abroad. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Wiggens Musgraben, Male Gnome Expert 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp.


Social Check DCs


Harbek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and sports brown clothing, slightly heavier than average wear. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes dart from person to person.

Personality: A skeptical and narcissistic man, Harbek's first love is himself. His second love is also himself. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. Through the years after Harbek was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Harbek's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: To clean up the streets; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Military, Guardian. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Harbek Holderhek, Male Dwarf Monk 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp. Moonstone (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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