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NPC Generator

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Advanced [show]


Anselm Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He dresses in yellow turtlenecks beneath a blue coat with white slacks. He wears a deerstalker hat to cover his moderate length golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He works hard and plays hard.

History: Anselm hails from a village terrorized by brigands. He was an apprentice working in his father's forge. He became a Fortune-teller soon after.

Motivation: To find somewhere to settle down; and revenge

Ideals: Justice. Flaws: Hedonist, Mundane. Bonds: Enemies, Job. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Anselm Withrethin, Male Half-Elf Warrior 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Marshal. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Marshal business at a young age. Emerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Emerald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Job, Criminal record, Religious. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Emerald In Woods, Male Tabaxi Rogue 5
Medium (5'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)15 (+2) 10 (+0)19 (+4)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: Hematite (7 gp). Hematite (7 gp).


Social Check DCs


Brakka Clifford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. With wild blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Brakka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Cook. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end; and to find somewhere to settle down

Ideals: Athletic. Flaws: Mundane. Bonds: Has a crush, Mentor, Rich. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Brakka Clifford, Female Half-Orc Monk 6
Medium (5'11") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills History +3, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40 pp. Star ruby (700 gp). Amethyst (40 gp). Red spinel (40 gp).


Social Check DCs


Sutha Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'7" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her hair is always cut to a buzz. Her fierce violet eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of eastern immigrants she idolized her mother. After coming to the age of reason, Sutha took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 14 years.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Bonds: Job, Immigrant, Enemies. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Sutha Tickle, Female Half-Orc Commoner 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs

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