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NPC Generator

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Advanced [show]


Egelina Tewksbury, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. She keeps her long silver hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Egelina took refuge in the large cave and found the beat up hammer and armor she uses now. She became a Junk Dealer soon after.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and to be a layabout again

Ideals: Philantrophist. Bonds: Job, Rich, Nature, Enemies. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Egelina Tewksbury, Female Human Aristocrat 11
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Medicine +3, Nature +7
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1300 gp.


Social Check DCs


Bardryn Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear grey clothing when she does not wear armor, and a wedding ring on her right hand. Her long chestnut hair is drawn into a two foot long braid. Her gray eyes are slightly larger than normal.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is harsh and unforgiving.

History: From birth she was tutored by a cruel and relentless mentor. While studying, she fell in love. They married and had a son. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Nature, Mentor, Job. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Bardryn Battlehammer, Female Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)16 (+3) 10 (+0)8 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Drusilia Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a yellow coat over a violet low-cut shirt, and a wide-brimmed hat upon her head. Her hair, while still mostly golden, has prominent grey streaks. She has amber eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a plains tribe. Her childhood dream was to be a Mercenary, but she was a colossal failure. She now owns her own business.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Optimist. Flaws: Impulsive, Fearful. Bonds: Nature, Job. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Drusilia Mundy, Female Half-Elf Commoner 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 120 gp.


Social Check DCs


Krimmon Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a white and yellow handkerchief worn on his right side. His hair, while still mostly golden, has prominent grey streaks. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end

Flaws: Shy, Insane. Bonds: Has a crush, Rich, Guardian. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Krimmon Reedfellow, Male Halfling Barbarian 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 28 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)8 (-1) 7 (-2)8 (-1)
Skills History +1, Performance +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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