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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bulzo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries greatswords. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: Bulzo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable, Professionalism. Bonds: Military, Job. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Bulzo Swiftwhistle, Male Halfling Aristocrat 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown deerstalker hat and brown clothes. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: Orsik was born in the south. At a young age he loved to build and create. Through the years after Orsik was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Orsik's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Opinionated, Artistic, Persistence. Flaws: Shy, Antagonistic. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Orsik Burrowfound, Male Dwarf Expert 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 87 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Malachite (5 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is kept up in a ponytail inside a Stetson hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.

History: A powerful wizard made him what he is. Frouse was born on a far southern desert where he grew up under the tutelage of his mother, an expert Banker. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic. Flaws: Addict, Sensitive. Bonds: Mentor, Immigrant. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Frouse Daergel, Male Gnome Barbarian 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Krûk Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear black pants and tee shirts. His hair is short and golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Mason soon after.

Motivation: To be a Baker again; and he feels kind of lost in life

Flaws: Depressed. Bonds: Poor, Job, Religious, Enemies. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Krûk Marley, Male Half-Orc Rogue 1
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 11 (+0)6 (-2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Black velvet mask with numerous citrines (30 gp).


Social Check DCs

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