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NPC Generator

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Advanced [show]


Aerdeth Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with violet colored cloaks and clothing. His auburn hair is lengthy. His violet eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Guard, but he was a colossal failure. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Immigrant, Job, Adventurer. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Aerdeth Elsing, Male Half-Elf Wizard 6
Medium (5'2") Half-Elf, Lawful Good (CR 6)
Armor Class 9
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 1000 gp.


Social Check DCs


Mehen Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He has wavy red crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Mehen is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Barkeep father left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mehen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Depressed, Lazy, Disease. Bonds: Poor. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Mehen Beryntolthropal, Male Dragonborn Wizard 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Nature +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 50 pp.


Social Check DCs


Andram Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is red, and he wears a heavy green leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is greying and his face has many wrinkles. He has black eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Fighting. Flaws: Fearful. Bonds: Nature, Job, Family. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Andram Mercy, Male Tiefling Adept 3
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 18 (+4)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: Pink pearl (120 gp). Chalcedony (50 gp). Chalcedony (50 gp).


Social Check DCs


Barfa Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. He has moderate length auburn hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Barfa is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.

Motivation: He is unsatisfied with his job; and he wants revenge against illithids

Ideals: Extrovert, Joker. Bonds: Poor, Immigrant, Nature. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Barfa Wallace, Male Half-Orc Ranger 6
Medium (6'6") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)3 (-4) 12 (+1)10 (+0)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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