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NPC Generator

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Advanced [show]


Thomas Kirby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a tight fitting grey shirt and pants. His chestnut hair is still thick. His gray eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels that his past leaves him morally obligated to help

Flaws: Disease, Addict. Bonds: Criminal record, Job, Debt. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Thomas Kirby, Male Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Nija Verity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears light armors faded through time and improper care. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her gold eyes peer out from beneath her feathered black hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was always a brilliant, if unscrupulous mind. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Nija Verity, Female Tiefling Rogue 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 2000 sp. Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue tunic with brown highlights, and long grey pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her hair is brown and curly. Her eyes, though not visible through her cowl, are blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mara. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: To pay off her debts; and to reunite with her old friends

Flaws: Antagonistic, Disease. Bonds: Adventurer, Criminal record, Debt. Occupation: Barrister

Voice: French accent

Attributes [hide]

Mara Suithrasas, Female Elf Barbarian 7
Medium (4'9") Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)6 (-2)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 gp. Banded agate (4 gp).


Social Check DCs


Dustin Rutherford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He typically wears brown cloth garments or leather armor. He wears his golden hair down. His fierce blue eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Barkeep business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Secretive, Depressed. Bonds: Job, Religious. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Dustin Rutherford, Male Human Paladin 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 12000 sp. Chrysoberyl (110 gp). Red-brown spinel (110 gp). Iolite (60 gp).


Social Check DCs

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