Paela Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears large thick round spectacles.
Personality: While she acts the brute, she is far gentler than she would appear. Animals are drawn to her, and she is able to talk to them.
History: Born in the west her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting, Athletic, Gifted. Bonds: Adventurer, Poor. Occupation: Gardener
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 2000 sp. Moonstone (30 gp). Rhodochrosite (4 gp). Deep blue spinel (300 gp). 1 Minor magic item.
Damaia Glee, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Herbalist. She wears a deerstalker hat to hide her balding. Her silver eyes dart from person to person to random spaces in the air.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Flattery will make her almost putty in your hands.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Damaia has worked very hard to control her curse. She became a Herbalist soon after.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of her brother
Flaws: Selfish, Mundane, Disease. Bonds: Job, Family. Occupation: Herbalist
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 1200 gp. Fire opal pendant on a fine gold chain (2000 gp). Solid gold idol (800 gp). Black velvet mask with numerous citrines (160 gp). Solid gold idol (800 gp).
Reddlepop Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears an entirely blue suit with green socks and a vest with buckled shoes. She wears her chestnut hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She used her abilities to travel the world and help people.
Motivation: She would like to get married and retire; and she wants to get laid
Ideals: Justice, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Barrister
Voice: Voice breaks
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 7 (-2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Skamos Death, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Architect uniform. His white hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.
History: A powerful wizard made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Architect. He has drifted from career to career and currently works as a Architect.
Motivation: Further expansion of business; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Poor, Mentor. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 16)
Armor Class 11
Hit Points 99 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 19
Languages Common, Celestial, Giant, Ignan
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp. Moonstone (50 gp). Jasper (50 gp). Jade (40 gp). Peridot (50 gp). Aquamarine (1000 gp). Amber (40 gp). Amethyst (40 gp). Deep green spinel (40 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

