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NPC Generator

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Advanced [show]


Anne Clare, Female Human [Permalink]

Personal [hide]

Description: She wears a simple brown robe with green stripes complete with hood. Her red hair is still thick. Her brown eyes peer out from beneath her feathered brown hat.

Personality: She is overprotective of those who hire her services. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Anne hails from a village terrorized by giants. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: Someone believes her a fraud; and a deep hatred of giants

Flaws: Fearful. Bonds: Poor, Guardian, Enemies, Job. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Anne Clare, Female Human Warrior 11
Medium (5'4") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: Moss agate (5 gp). Red garnet (140 gp). Deep blue spinel (1000 gp). Sardonyx (30 gp). Obsidian (5 gp). Aquamarine (1000 gp).


Social Check DCs


Five Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her lavender fur is thinning but still full. Her copper eyes are slightly larger than normal.

Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A powerful necromancer made her what she is. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Five Of Ebony, Female Tabaxi Rogue 6
Medium (5'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarai Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She has brown hair. Her face is covered beneath a completely black helmet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Sarai was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Flaws: Cynical, Secretive. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Sarai Strongbones, Female Halfling Warlock 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Orc
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 20000 cp. Chrysoberyl (80 gp). Amethyst (80 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jelenneth Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. She is baby faced.

Personality: She has always had a great fascination with Elven culture. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Jelenneth was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Jelenneth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends.

Flaws: Racist. Bonds: Slave, Religious, Poor, Adventurer. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Jelenneth Sylvaranth, Female Elf Cleric 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +0
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs

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