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NPC Generator

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Advanced [show]


Quarion Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Courier uniform. His black hair has been sun bleached extensively. He has brown eyes and a yellow hat with a white feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a very good compulsive liar and kleptomaniac.

History: Quarion was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Quarion and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Quarion Jethro, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 10 (+0)7 (-2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear black clothing when he does not wear armor. His silver crest is slicked back into a classic pompadour. His red eyes are passionate and lively.

Personality: Donaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert, Fighting, Artistic. Bonds: Nature, Criminal record. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Donaar Fharngnarthnost, Male Dragonborn Expert 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Aline Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light yellow in addition to tight pants. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her white hair is kept up in a ponytail inside a Stetson hat. She wears round tiny glasses practically rammed into her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Aline grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of goblins

Flaws: Antagonistic, Disease. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Aline Caerdonel, Female Half-Elf Rogue 4
Medium (5'4") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 4 (-3)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shump Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black coat over a blue low-cut shirt, and a small hat upon his head. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of eastern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Shump's homeland. Shump decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shump fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Fighting. Bonds: Adventurer, Immigrant. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Shump Wesley, Male Half-Orc Expert 3
Medium (5'10") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)7 (-2) 11 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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