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NPC Generator

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Advanced [show]


Nedda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This western woman wears a faded coat and loose pants complete with small hat. Her clothes are grease stained in places. With wild brown hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Halfling culture. As long as the job gets done she does not care how it got done.

History: Nedda was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. As a young adult she joined a group advocating for an improvement in Halfling conditions. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Ideals: Professionalism. Flaws: Racist. Bonds: Poor, Immigrant, Adventurer. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Nedda Warmwater, Female Halfling Paladin 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)12 (+1) 17 (+3)12 (+1)
Skills History +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Black pearl (200 gp).


Social Check DCs


Shanairla Hanali, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a blue armored body suit, with a simple grey line shooting up and back down. With bright brown hair. She is baby faced.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a bit of a xeno-phobe, disliking non-Elves.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Disciplined, Entrepeneur. Flaws: Racist. Bonds: Slave. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Shanairla Hanali, Female Elf Barbarian 6
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)17 (+3) 7 (-2)13 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 8
Languages Common, Elven, Terran, Aquan, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. He wears his brown hair up in a very large beehive style do. He has gleaming, smiling hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trey was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: To unite with his sister; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Adventurer, Family, Job, Military. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Trey Staurheim, Male Half-Elf Aristocrat 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Sindri Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Sindri has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Addict, Antagonistic, Disease. Bonds: Adventurer, Military. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Sindri Humplebumple, Male Gnome Adept 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 29000 sp.


Social Check DCs

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