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NPC Generator

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Advanced [show]


Theodoric Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a yellow top hat and yellow clothes. His black hair is heavily combed to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Fighting. Flaws: Addict, Hedonist. Bonds: Immigrant. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Theodoric Romeo, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 16 (+3)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1000 sp.


Social Check DCs


Bimpnottin Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports black long hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.

History: Bimpnottin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Disease. Bonds: Immigrant, Poor. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Bimpnottin Sympony, Female Gnome Cleric 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 1 Minor magic item.


Social Check DCs


Wrenn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this western man dresses in blue turtlenecks beneath a yellow coat with blue slacks. His moppish white hair is in a traditional bowl cut. He has gleaming, smiling violet eyes.

Personality: He dislikes all the random violence that takes place in the west. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wrenn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Pacifist, Artistic, Fighting. Bonds: Nature. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Wrenn Ironhide, Male Gnome Sorcerer 10
Small (3'2") Gnome, Chaotic Good (CR 10)
Armor Class 10
Hit Points 25 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: Emerald (1100 gp). Bloodstone (50 gp). Lapis lazuli (9 gp). Eye agate (9 gp). Alexandrite (1400 gp). Obsidian (9 gp). Onyx (50 gp). Black pearl (1400 gp).


Social Check DCs


Henry Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is styled in orderly dreadlocks. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. Henry was born on a far southern island where he grew up under the tutelage of his mother, an expert Navigator. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and to end his boredom

Ideals: Philantrophist. Flaws: Mundane. Bonds: Immigrant, Family, Religious. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Henry Floshem, Male Half-Elf Cleric 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs

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