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NPC Generator

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Advanced [show]


John Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his axe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His blonde hair is lengthy. His hazel eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Disciplined, Gifted, Artistic. Bonds: Family. Occupation: Engraver

Voice: Raspy

Attributes [hide]

John Teinithra, Male Half-Elf Druid 12
Medium (5'8") Half-Elf, Chaotic Evil (CR 12)
Armor Class 8
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silgre Tattersall, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a white cloak and cross-gartered tan stockings. Her red hair, when down, is lengthy. Her violet eyes lackadaisically let the world flow into them.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants she idolized her mother. She dropped out of school before completing her studies. She then took over the family business and is one of the better Bricklayer for hire.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Joker, Logical. Bonds: Job, Immigrant. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Silgre Tattersall, Female Half-Orc Barbarian 8
Medium (4'11") Half-Orc, True Neutral (CR 8)
Armor Class 10
Hit Points 67 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 14 (+2)7 (-2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 700 gp.


Social Check DCs


Immeral Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He keeps his black hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Immeral lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better village for his children.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted, Opinionated. Bonds: Family, Adventurer, Job. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Immeral Harper, Male Half-Elf Rogue 9
Medium (5'2") Half-Elf, Neutral Good (CR 9)
Armor Class 7
Hit Points 74 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 20 (+5)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +0 / 3d4-3, Grapple +0

Possessions: 1400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2900 gp).


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown shirt with thin grey vertical stripes and brown pants. She wears a broad hat to cover her moderate length white fur. Her yellow eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, she has a hard time making friends. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in the north to a Servant, Great learned a great deal about her mother's area of expertise. She worked as a nervous Servant and found it very stressful. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Nothing but the best is good enough for her; and wants to open a new tavern

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Great In the Wind, Female Tabaxi Cleric 9
Medium (6'3") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 25 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 9 (-1)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80000 cp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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