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NPC Generator

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Advanced [show]


Agatha Wesley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She very much looks the part of a Tailor. Her chestnut hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has worked as a Tailor like her mother before her.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Agatha Wesley, Female Human Commoner 9
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1800 gp. Sapphire pendant on gold chain (2400 gp).


Social Check DCs


Margery Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is pastel, and she wears a heavy grey leather apron most of the time, and she perpetually has her dagger ready. Her brown hair is still thick. Her eyes are gray.

Personality: She is almost excessively polite to everyone, even when angry. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Rich, In love. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Margery Pinkerton, Female Human Warlock 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mary Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a yellow and tan handkerchief worn on her right side. Her moppish black hair is in a traditional bowl cut. Her amber eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: From birth she was tutored by a cruel and relentless mentor. Mary abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is compelled to act according to her religious beliefs; and obtaining odd cultural elven artifacts is her passion

Ideals: Gifted. Bonds: Immigrant, In love, Mentor, Adventurer, Religious. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Mary Ilphelkiir, Female Half-Elf Bard 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)5 (-3) 10 (+0)9 (-1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rinn Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her red hair is knotted and matted. Her brown eyes dart from person to person.

Personality: She is happy with her job as a Interpreter. She turns her eye from what people do, preferring to live and let live. She is skeptical of what others tell her and is slow to trust.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Rinn has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants to get laid; and she's in love

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Job, Has a crush. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Rinn Tiltathana, Female Elf Barbarian 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs

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