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NPC Generator

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Advanced [show]


Alice Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is renowned for her bright yellow dresses and hats. With wild blonde hair. She wears large thick round spectacles.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a Tailor, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To be a Tailor again.

Flaws: Mundane. Bonds: Job, Poor, Has a crush. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Alice Malcolms, Female Half-Elf Aristocrat 4
Medium (4'9") Half-Elf, Lawful Good (CR 4)
Armor Class 8
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)8 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 29000 sp. Blue star sapphire (400 gp). Deep blue spinel (600 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Charles Blyth, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His red hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Emotional, Impulsive. Bonds: Rich, Immigrant. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Charles Blyth, Male Human Wizard 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Rurik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket. He has a penchant for wearing a ring with an oversized emerald on his left hand. He keeps his long black hair kept up in a rat tail. His blue eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Guard business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Rich, Job, Immigrant, Debt. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Rurik Daerdahk, Male Dwarf Druid 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 280 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Ahlyssa Windsor, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears just a brown suit. She wears her auburn hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Forgetful. Bonds: Poor. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Ahlyssa Windsor, Female Human Sorcerer 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Pink pearl (100 gp). Tourmaline (100 gp). 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs

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