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NPC Generator

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Advanced [show]


Dayereth Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a violet vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has moderate length red hair. He has a dull look in his hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Dayereth studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Adventurer, Religious. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Dayereth Mitchell, Male Half-Elf Commoner 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Carnelian (20 gp). Red spinel (110 gp).


Social Check DCs


Halander Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Masseuse uniform. He has chestnut hair. His eyes are amber and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Halander was raised in a hard working conservative environment. A freak accident while working with his Shepherd mother left him crippled. During his travels, Halander and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Halander discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Halander fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Flaws: Sensitive, Disease. Bonds: Job, Enemies, Adventurer. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Halander Copperkettle, Male Halfling Paladin 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. He wears a small hat to cover his moderate length red fur. He has several tiny ruby earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A deep hatred of giants; and someone believes him a fraud

Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant, Guardian, Enemies. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Edge Of Dragons, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)13 (+1) 7 (-2)10 (+0)
Skills Deception +2, Medicine +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Richard Braxton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man wears grey leather gloves, a grey jacket, and tight pants. His hair is cut close to his head. He has several tiny opal earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He now spends his time doing works of charity.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Athletic, Philantrophist, Artistic. Bonds: Rich, Immigrant. Occupation: Detective

Voice: German accent

Attributes [hide]

Richard Braxton, Male Human Rogue 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 4000 cp.


Social Check DCs

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