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NPC Generator

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Advanced [show]


Damien Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. His hair, while still mostly blonde, has prominent grey streaks. His eyes, though not visible through his cowl, are blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damien fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Athletic, Philantrophist, Impeccable. Bonds: Nature. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Damien Warmwater, Male Halfling Druid 11
Small (3'0") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 67 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Arcana +3, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2500 gp. Banded agate (13 gp). Rose (30 gp). Black opal (1300 gp). Black pearl (1000 gp). Fire opal (1300 gp). Violet garnet (1000 gp). Rock crystal (30 gp). Brown-green garnet (100 gp). Amber (100 gp). Sard (30 gp).


Social Check DCs


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with blue pants, and carries rapiers. His brown hair is cut short with large spiked bangs in the front. His eyes are green and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Gifted. Bonds: Poor, Religious. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Godfrey Altham, Male Human Rogue 11
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 29 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)15 (+2) 8 (-1)19 (+4)
Skills Intimidation +8, Religion +6
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1700 gp. Moss agate (11 gp). Amethyst (130 gp). Chalcedony (50 gp). Violet garnet (1500 gp). Freshwater pearl (11 gp). Sard (50 gp). White pearl (130 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shax Despair, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair, when down, is lengthy. She is baby faced.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of goblins once and for all.

History: She was raised in a forest tribe. In her 16th year, her parents were killed by a goblins raid, leaving Shax alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and revenge

Ideals: Impeccable, Athletic. Bonds: Enemies, Nature, Rich. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Shax Despair, Female Tiefling Monk 10
Medium (6'0") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 7 (-2)17 (+3)
Skills Deception +7, Investigation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 170 pp.


Social Check DCs


Gilbert Stapleton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. His white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Insomniac, Disease. Bonds: Immigrant, Poor, Adventurer. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Stapleton, Male Human Wizard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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