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Mumpena Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her whole body is exceptionally muscular. Her moppish red hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mumpena lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Marshal father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Disease. Bonds: Rich, Immigrant, Adventurer, Family. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Mumpena Boondiggles, Female Gnome Commoner 9
Small (3'6") Gnome, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 43 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)17 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan, Orc
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 4000 sp. Blue quartz (15 gp). Golden pearl (160 gp). Chrysoberyl (160 gp). Zircon (60 gp). Alexandrite (1400 gp). Iolite (60 gp). Tourmaline (160 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Nibley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a shield. His golden hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of women and trembles around them

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Henry took refuge in the old dungeon and found the beat up shield and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets.

Flaws: Insane, Insomniac, Shy. Bonds: Poor, Nature. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Henry Nibley, Male Human Adept 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Silent Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is short and brown. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Silent hails from a village terrorized by illithids. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies, Criminal record. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Silent Of Winter, Male Tabaxi Adept 11
Medium (5'0") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Nature +5, Survival +7
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 700 gp. Fire opal (1500 gp). Chalcedony (50 gp). Malachite (15 gp). Bloodstone (50 gp). Amethyst (50 gp). Star ruby (1500 gp). Aquamarine (1500 gp). Blue sapphire (1500 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Strength, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown and very short. His gold eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Zepar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military, Nature, Adventurer. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Zepar Strength, Male Tiefling Rogue 8
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 9 (-1)19 (+4)
Skills Arcana +6, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Celestial, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Malachite (13 gp). Hematite (13 gp). Coral (80 gp). Tourmaline (80 gp).


Social Check DCs

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