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NPC Generator

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Advanced [show]


Gunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and is typically in his Miller uniform. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. His gray eyes peer out from beneath his broad brown hat.

Personality: Eccentric and domineering, Gunter will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Masseuse, but he got bored and became a Miller. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor; and to find somewhere to settle down

Ideals: Extrovert, Optimist. Flaws: Mundane. Bonds: Job. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Gunter Beckwith, Male Human Cleric 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Dûgz Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with tan pants. He is physically well-built. He keeps his long black hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Born in the east to a Cartwright, Dûgz learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He became a Cartwright soon after.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Racist. Bonds: Job. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Dûgz Chatham, Male Half-Orc Warrior 2
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)12 (+1) 10 (+0)4 (-3)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 600 sp. Star ruby (600 gp). Rock crystal (40 gp). Chrysoprase (40 gp).


Social Check DCs


Vadania Amastacia, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she usually wears her blue robe and has her scythe always slung over her shoulder. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a Interpreter, her father struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Glassblower.

Motivation: To be a Interpreter again; and sabotage a competitor

Ideals: Justice. Bonds: Job, Poor. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Vadania Amastacia, Female Elf Cleric 4
Medium (4'8") Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 15 (+2)15 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs


Antrara Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. She carries a battered warhammer and tarnished mace as well. Her crest is short and gold. Her eyes are likewise gold.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Antrara was born in the south. At a young age she loved to build and create. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to tabaxi people

Ideals: Fighting, Justice, Persistence. Flaws: Racist. Bonds: Nature. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Antrara Yarjerit, Female Dragonborn Adept 19
Medium (6'7") Dragonborn, Neutral Evil (CR 19)
Armor Class 12
Hit Points 24 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)16 (+3) 16 (+3)10 (+0)
Skills Survival +9
Senses Passive Perception 13
Languages Common, Goblin, Giant, Draconic
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333332

Possessions: 11000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold cup set with emeralds (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled anklet (2000 gp). An abacus with copper, silver and gold markers (80 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A silver and pearl hairclip (20 gp). Old masterpiece painting (1100 gp). An abacus with copper, silver and gold markers (80 gp). A necklace of small pink pearls (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). An abacus with copper, silver and gold markers (80 gp). A delicate brass dragon egg (20 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A roughly beaten golden orb (80 gp). A delicate brass dragon egg (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (300 gp). Carved bone or ivory statuette (20 gp). A necklace of small pink pearls (4000 gp). A delicate silver chain set with a tourmaline (20 gp). Gold music box (2000 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (1100 gp). Sapphire pendant on gold chain (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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