Sun Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is greying and her face has many wrinkles. Her copper eyes lackadaisically let the world flow into them.
Personality: She is happy with her job as a Shepherd. She turns her eye from what people do, preferring to live and let live. She plays an instrument quite well.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult.
Ideals: Athletic, Artistic. Bonds: Poor, Job, Religious. Occupation: Shepherd
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 2000 cp. Citrine (80 gp).
Glim Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. He has a long silver beard with little hanging trinkets. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Glim is combative with any and all who dare try his patience in the slightest.
History: The child of northern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion
Ideals: Justice. Flaws: Addict, Shy, Racist. Bonds: Immigrant. Occupation: Healer
Voice: Irish accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 10)
Armor Class 14
Hit Points 60 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2400 gp. 1 Minor magic item.
Delre Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair, while still mostly chestnut, has prominent grey streaks. Her blue eyes dart from person to person.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Delre lived on a farm with her father, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.
Motivation: To reunite with her absent father.
Ideals: Joker. Bonds: Family, Religious. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp.
Ilde Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her long silver hair reaches down to her waist. Her hazel eyes dart from person to person.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Jeweler arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is content
Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Criminal record, Rich. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 11)
Armor Class 10
Hit Points 95 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Cloth of gold vestments (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

