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NPC Generator

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Advanced [show]


Cloak Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and she perpetually has her shortbow ready. Her fur is short and cinnamon. Her hazel eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Depressed, Disease. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Cloak Thunder, Female Tabaxi Bard 2
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: Carnelian (60 gp). Onyx (60 gp). Tourmaline (70 gp).


Social Check DCs


Nagrette Richie, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears a black collared shirt and brown skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her right leg appears badly burned and disfigured. Her tied-back hair is blonde. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She is a font of random trivia from the lore and stories she has discovered

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. Nagrette abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Nagrette Richie, Female Half-Orc Expert 7
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerald Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His whole body is exceptionally muscular. His tied-back hair is brown. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: To reunite with his old friends.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Gerald Ilphelkiir, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Terran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp. Sard (20 gp). Chrysoprase (20 gp). Rich purple corundum (1000 gp). Aquamarine (1100 gp).


Social Check DCs


Vondal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey costume with the symbols of strength on his torso. He has a very tight haircut. He has violet eyes and a grey hat with a brown feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Vondal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Athletic, Logical, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Vondal Trollbleeder, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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