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NPC Generator

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Advanced [show]


Medrash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long brass crest is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Bonds: Job, Mentor, Nature. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Medrash Nemmonis, Male Dragonborn Sorcerer 4
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Sard (70 gp). Amber (90 gp). Amethyst (90 gp).


Social Check DCs


Jasmine Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a red tunic with black highlights, and long blue pants that bunch up around her shoes. Her hair, while still mostly auburn, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: She is almost excessively polite to everyone, even when angry. She is able to fit into much smaller and tighter spaces than normal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Jasmine Brightmoon, Female Halfling Paladin 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ûshgol Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is short and chestnut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ûshgol was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Blacksmith like his mother before him.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Athletic. Flaws: Terse, Fearful. Bonds: Family, Job. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Ûshgol Adley, Male Half-Orc Bard 3
Medium (5'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)6 (-2) 13 (+1)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Emen Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. Her golden hair is cut short with large spiked bangs in the front. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is happy with her job as a Doctor. She turns her eye from what people do, preferring to live and let live. She does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a brothel owner, Emen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Doctor work with an outfit from a few towns over. Doctor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Addict, Insomniac. Bonds: Job, Mentor. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Emen Hackney, Female Half-Orc Commoner 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)7 (-2) 6 (-2)8 (-1)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 900 gp.


Social Check DCs

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