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NPC Generator

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Advanced [show]


Eleanor Oakes, Female Human [Permalink]

Personal [hide]

Description: Standing 5'9", this woman wears a robe, a symbol of strength around her neck, and a halberd on her belt. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are amber and catlike.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Sold as a small child to a brothel owner, Eleanor was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and she feels kind of lost in life

Ideals: Fighting, Persistence. Flaws: Depressed, Antagonistic. Bonds: Mentor. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Eleanor Oakes, Female Human Bard 7
Medium (5'9") Human, True Neutral (CR 7)
Armor Class 14
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)12 (+1) 15 (+2)10 (+0)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 800 gp.


Social Check DCs


Manfred Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his left side. He carries with him a set of flails on his belt, each one with a topaz on the hilt. He has a very tight haircut. His green eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep

Ideals: Fighting. Flaws: Insane, Insomniac. Bonds: Military, Immigrant, Criminal record. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Manfred Tattersall, Male Human Adept 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 70 gp.


Social Check DCs


Raer Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is bristling with hidden weapons, mostly quarterstaffs and spears. His black hair is lengthy and is close to two feet long. His eyes are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Raer took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Criminal record, Nature, Job. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Raer Netyoive, Male Elf Commoner 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Andraste Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered brown stockings. Her golden hair, when down, is lengthy. She has gleaming, smiling gray eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her mother.

History: The child of a Banker, who enjoyed hunting, Andraste was taken on many hunting expeditions. Andraste was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Andraste decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Nature, Criminal record. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Andraste Wasanthi, Female Elf Cleric 10
Medium (4'8") Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 37 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)10 (+0) 15 (+2)14 (+2)
Skills Athletics +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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