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NPC Generator

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Advanced [show]


Rurik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Rurik is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Rurik was raised in a hard working conservative environment. He worked as a nervous Roofer and found it very stressful. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life; and doesn't want to be a roofer and was forced into it by his family

Ideals: Optimist. Flaws: Depressed, Impulsive. Bonds: Job, Family. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Rurik Morigak, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)16 (+3) 13 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Lilith Soft, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a green collared shirt and tan skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. Her hair is white and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Confrontational and typically high on some drug or another. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to loving parents in a slum to the east. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lilith took refuge in the large cave and found the beat up trident and armor she uses now. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Addict, Impulsive. Bonds: Poor, Nature. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Lilith Soft, Female Tiefling Barbarian 2
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp. 1 Banded mail.


Social Check DCs


Jelenneth Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an entirely tan suit with green socks and a vest with buckled shoes. Her hair is cut close to her head. She has a tattooed face.

Personality: Jelenneth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A true patriot, Jelenneth would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She inherited the family business which she has now maintained for 14 years.

Motivation: Further expansion of business; and money/treasure

Ideals: Impeccable. Bonds: Military, Religious, Job, Rich. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Jelenneth Erenaeth, Female Elf Paladin 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)10 (+0) 17 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Carlin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. Her hair is short and chestnut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Gifted from a young age, Carlin studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Gifted, Logical. Flaws: Addict. Bonds: Job. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Carlin Nucklestamp, Female Gnome Wizard 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs

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