Zykroff Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and sports black clothing, slightly heavier than average wear. Her crest is white and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A deeply religious woman she believes everything happens for a reason. Around other people she will do her best to conceal her emotions and appear jolly.
History: Gifted from a young age, Zykroff studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Poor, Religious. Occupation: Cook
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 9 (-1) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Buvvie Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). Her chestnut hair is heavily combed to the right. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Buvvie is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: To reunite with her old friends; and balancing her hectic life and new assassin responsibilities is difficult
Ideals: Extrovert. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 2 Antitoxin.
Joser Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is long and black with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: The child of a Locksmith, who enjoyed hunting, Joser was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Many orcs want him driven away; and obtaining odd cultural halfling artifacts is his passion
Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Nature, Adventurer, Enemies. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 75 (16d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 |
Possessions: 12000 gp. Rich purple corundum (400 gp). Golden yellow topaz (1200 gp). Onyx (50 gp). White opal (400 gp). Peridot (50 gp). Deep blue spinel (1200 gp). Bloodstone (50 gp). Blue star sapphire (400 gp). Azurite (12 gp). Blue quartz (12 gp). 1 Medium magic item. 1 Medium magic item.
Theobald Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theobald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theobald. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Flaws: Antagonistic, Secretive. Bonds: Criminal record, Enemies, Family. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

