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NPC Generator

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Advanced [show]


Susannah Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear violet clothing when she does not wear armor. She has a moderate pudge and is not very fit. Her hair is short and auburn. Her violet eyes are passionate and lively.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is a bit of a kleptomaniac; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Susannah Berevan, Female Half-Elf Commoner 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 260 gp.


Social Check DCs


Vapula Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Architect, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her hair is cut close to her head. Her white eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a mountains tribe. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Expand her business; and marry her brother to traveling adventurers

Flaws: Depressed, Fearful. Bonds: Nature, Job, Family. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Vapula Kindness, Female Tiefling Warlock 4
Medium (5'10") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Aquan, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 22000 cp. Jasper (50 gp). Rhodochrosite (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ar-Karo Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.

History: When he was but 7 years old his parents immigrated from the south. Cursed with unlife at a very young age, Ar-Karo has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Shy, Disease. Bonds: Immigrant. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Ar-Karo Anderton, Male Half-Orc Bard 11
Medium (6'2") Half-Orc, True Neutral (CR 11)
Armor Class 9
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Investigation +7, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Aquan, Halfling
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 1700 gp.


Social Check DCs


Oblar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears red trousers with green and white striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His silver hair is smooth and relatively long. His amber eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Adventurer, Rich. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Oblar Goodearth, Male Halfling Bard 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Auran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 270 gp.


Social Check DCs

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