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NPC Generator

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Advanced [show]


Akta Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'5", this woman is wearing colorful clothing, dressed as a Layabout. She has done her best to style her dark red hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in the east to a Layabout, Akta learned a great deal about her mother's area of expertise. Her childhood dream was to be a Interpreter, but she was a colossal failure. She's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Regain custody of her son; and balancing her hectic life and new layabout responsibilities is difficult

Ideals: Passionate, Entrepeneur. Bonds: Job, Family. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Akta Cacophony, Female Tiefling Barbarian 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)14 (+2) 13 (+1)16 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Barfa Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Barfa isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. A true patriot, Barfa would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Impeccable. Bonds: Military, Adventurer, Immigrant. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Barfa Ramsay, Male Half-Orc Paladin 6
Medium (6'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)6 (-2) 16 (+3)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs


Merihim Violence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with deerstalker hat. His blue hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Passionate, Fighting. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Merihim Violence, Male Tiefling Cleric 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)12 (+1) 9 (-1)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Jade (150 gp).


Social Check DCs


Elysande Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries spears. Her silver hair is well kept. Her eyes are blue and she is always smoking a pipe.

Personality: A deeply religious woman she believes everything happens for a reason. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Bonds: Poor, Religious, Adventurer, Slave. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Elysande Tealeaf, Female Half-Elf Adept 6
Medium (4'10") Half-Elf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)17 (+3) 15 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan, Gnome
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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