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NPC Generator

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Advanced [show]


Salasar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His crest is bronze and curly. His eyes are a pleasant gold.

Personality: Salasar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: Salasar hails from a village terrorized by drow. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.

Motivation: To share knowledge with the world; and a strong sense of loyalty to halfling people

Ideals: Extrovert, Logical. Flaws: Racist. Bonds: Enemies, Family. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Salasar Lhamboldennish, Male Dragonborn Expert 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Artin Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a moderate pudge and is not very fit. Her black hair is well kept. Her hazel eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to make almost anything out of random pieces of junk.

History: Born in a small village she learned the ways of the warrior from her mother. After coming to the age of reason, Artin took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted, Fighting. Flaws: Insomniac. Bonds: Adventurer. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Artin Lutgehr, Female Dwarf Ranger 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Jarana Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a grey armored body suit, with a simple green line shooting up and back down. Her moppish brown hair is in a traditional bowl cut. Her blue eyes are passionate and lively.

Personality: Jarana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the west, but her parents moved at a very young age to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Mason like her mother before her.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Jarana Loderr, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 310 gp.


Social Check DCs


Griselda Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has done her best to style her auburn hair to look like a famous performer. Her hazel eyes are passionate and lively.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is frequently practicing swordplay.

History: She was born in the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Seeks redemption.

Ideals: Philantrophist. Bonds: Immigrant, Military, Criminal record, Rich. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Griselda Mancilla, Female Half-Elf Ranger 4
Medium (5'6") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 23000 sp.


Social Check DCs

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