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NPC Generator

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Advanced [show]


Jocelyn Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a violet and black robe with the hood down. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Insane, Shy, Selfish. Bonds: Military, Adventurer. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jocelyn Klein, Male Half-Elf Warlock 8
Medium (5'8") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 30 pp.


Social Check DCs


Fallond Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a sickle. He wears his hair in dreadlocks. His gray eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of goblins

Ideals: Gifted. Flaws: Selfish, Racist. Bonds: Enemies, Religious. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Fallond Bigtoe, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp.


Social Check DCs


Purban Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His golden hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Flaws: PTSD. Bonds: Poor, Job. Occupation: Detective

Voice: German accent

Attributes [hide]

Purban Honeypot, Male Halfling Commoner 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)5 (-3) 6 (-2)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 120 pp.


Social Check DCs


Anselm Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'4". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a halberd. With bright chestnut hair and a scraggly beard. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the east; and an old rival family wants him found

Ideals: Entrepeneur, Gifted. Bonds: Military, Family, Adventurer. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Anselm Dulmage, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)10 (+0) 6 (-2)7 (-2)
Skills Insight +1, Nature +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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