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NPC Generator

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Advanced [show]


Einkil Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and black. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small mountains village. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Addict, Forgetful. Bonds: Rich, Nature, Immigrant. Occupation: Carter

Voice: American accent

Attributes [hide]

Einkil Rumnaheim, Male Dwarf Barbarian 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 90 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp. Clear bright green emerald (2000 gp). 1 Minor magic item.


Social Check DCs


Theobald Middleton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His white hair is heavily combed to the right. He has a tattooed face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and retire the richest man in the east

Ideals: Artistic, Entrepeneur. Bonds: Military, Immigrant, Family. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Theobald Middleton, Male Human Sorcerer 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 15 (+2)18 (+4)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2900 gp. Rich purple corundum (1600 gp). Deep blue spinel (500 gp). Hematite (7 gp). Star ruby (1600 gp). Rock crystal (20 gp). Blue sapphire (1600 gp). Tourmaline (70 gp). Lapis lazuli (7 gp).


Social Check DCs


Dariff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'0" and sports grey clothing, slightly heavier than average wear. Her right hand appears badly burned and disfigured. Her silver hair is kept up in a ponytail inside a top hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She loves telling others what to do and how they should feel about things. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has dedicated herself to building a better trade route.

Motivation: She's looking for her big break.

Ideals: Opinionated. Flaws: Insomniac. Bonds: Adventurer, Poor. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Dariff Helcral, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)11 (+0) 5 (-3)9 (-1)
Skills Acrobatics +4, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Lone Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his red fur in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and nothing but the best is good enough for him

Ideals: Joker, Impeccable, Fighting. Bonds: Immigrant, Adventurer. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Lone Shoe, Male Tabaxi Aristocrat 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 13 (+1)7 (-2)
Skills Athletics +3, Deception +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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