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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mordai Muse, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright green suits and hats. He keeps his red hair in a flapper bob. His eyes, though not visible through his cowl, are gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: The child of a Ruler, who enjoyed hunting, Mordai was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Nature, Job. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Mordai Muse, Male Tiefling Barbarian 5
Medium (6'8") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)9 (-1) 17 (+3)19 (+4)
Skills Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Efferil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of luck around his neck, and a sickle on his belt. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Efferil was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Efferil's father didn't care for him much, and the feeling was mutual. He was granted arcane powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Professionalism, Gifted. Flaws: Antagonistic. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Efferil Dalanthan, Male Elf Warlock 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: Just what you see.


Social Check DCs


Windy Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of the sun god on her torso, and she perpetually has her scythe ready. Her fur is greying and her face has many wrinkles. Her fierce green eyes like to dwell on things.

Personality: She is a Barkeep first and foremost. She believes firmly that knowledge should be universal. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is the product a well kept family trust fund and as such has never really known need. Windy was born on a far eastern island where she grew up under the tutelage of her mother, an expert Barkeep. She has achieved small success as a Barkeep.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Gifted. Bonds: Job, Rich, Immigrant. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Windy Peak, Female Tabaxi Druid 2
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 220 gp.


Social Check DCs


Ulblyn Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, pastel shirt, and tan tie. His brown hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Terse, Disease. Bonds: Adventurer, Rich. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Ulblyn Deephollow, Male Halfling Fighter 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 5 (-3)12 (+1)
Skills Acrobatics +6, Medicine +0
Senses Passive Perception 7
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +0

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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