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NPC Generator

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Advanced [show]


Nala Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a glaive on her belt, and carries glaives. Her silver crest is kept up in a ponytail inside a feathered hat. She has red eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She cannot resist a sob story and will often dote over anyone who has one.

History: She comes from a rich southern family. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Nala's homeland. Nala decided to take the middle way and become a bodyguard. She left for the south, certain she would find work there.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting, Philantrophist. Bonds: Criminal record, Rich, Immigrant. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Nala Fharngnarthnost, Female Dragonborn Cleric 14
Medium (6'2") Dragonborn, Lawful Evil (CR 14)
Armor Class 12
Hit Points 67 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Insight +4, Intimidation +7
Senses Passive Perception 9
Languages Common
Attacks Melee +10 / 4d6+5, Ranged +7 / 4d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Hematite (12 gp). Aquamarine (1500 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with red socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He keeps his yellow fur in a pixie cut. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Adventurer, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Job, Adventurer, Criminal record, Poor, Religious. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Drifting In the Morning, Male Tabaxi Paladin 8
Medium (5'1") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 14 (+2)17 (+3)
Skills Medicine +5, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). A small bag of saffron. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Hampton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tight fighting clothing, which leaves very little to the imagination. She wears her brown hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is frequently practicing swordplay.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Bonds: Criminal record, Military. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Margery Hampton, Female Human Aristocrat 11
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 17 (+3)17 (+3)
Skills Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Semyaza Grief, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears loose pants and a collared shirt complete with sweater beneath her coat, and a wedding ring on her right hand. She has wavy black hair. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Semyaza is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: From birth she was tutored by a cruel and relentless mentor. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is terrified, and will act out of fear; and wishes to resurrect an old love

Ideals: Extrovert. Flaws: Addict, Fearful. Bonds: In love, Mentor. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Semyaza Grief, Female Tiefling Commoner 9
Medium (6'1") Tiefling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs

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