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NPC Generator

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Advanced [show]


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'5". He likes to wear ponchos typically of a light pastel in addition to tight pants, and his gloved hand is found clutching a whip. His red fur, when down, is lengthy. His eyes are copper.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Gifted, Artistic. Flaws: Secretive. Bonds: Poor, Job, Family. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

River Candle, Male Tabaxi Aristocrat 11
Medium (6'5") Tabaxi, Lawful Evil (CR 11)
Armor Class 13
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 12 (+1)17 (+3)
Skills Arcana +6, Stealth +7
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: Emerald (1600 gp). Azurite (13 gp). Alexandrite (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is cut short. She has violet eyes.

Personality: She can speak with the recently deceased. She has a habit of throwing herself into exceedingly dangerous situations.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Anne was born on a far eastern island where she grew up under the tutelage of her father, an expert Blacksmith. She was granted arcane powers by her dying sister.

Motivation: Doesn't want to be a Blacksmith and was forced into it by her family; and to prove her worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Anne Cherrycheeks, Female Halfling Commoner 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp. Coral (140 gp).


Social Check DCs


Nim Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze, and he perpetually has his lance ready. He keeps his brown hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Optimist, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Nim Cithreth, Male Elf Warlock 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)7 (-2) 13 (+1)11 (+0)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2100 sp.


Social Check DCs


Nalral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He wears his black hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the north to a Blacksmith, Nalral learned a great deal about his father's area of expertise. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Blacksmith like his father before him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Nature. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Nalral Silverstone, Male Dwarf Druid 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. Rock crystal (60 gp).


Social Check DCs

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