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NPC Generator

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Lvl.
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Advanced [show]


Naeris Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He wears a wide-brimmed hat to hide his balding. He has several tiny opal earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has all his life been fascinated with writing.

History: He was born in the east, but his parents moved at a very young age to the south. Like his father and his sister before him, after school he went straight into learning to become a Priest. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Bonds: Rich, Criminal record, Immigrant, Job. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Naeris Floshem, Male Elf Druid 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)17 (+3) 13 (+1)17 (+3)
Skills Deception +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Flame In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears an entirely brown suit with yellow socks and a vest with buckled shoes. His fur is greying and his face has many wrinkles. He has hazel eyes and a brown hat with a yellow feather.

Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality

Flaws: Disease, Fearful. Bonds: Adventurer, Family. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Flame In Woods, Male Tabaxi Expert 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 30 pp. Moonstone (30 gp).


Social Check DCs


Dalgal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of ceremonial daggers on his belt, each one with a topaz on the hilt. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Mason business at a young age. His childhood dream was to be a Doctor, but he was a colossal failure. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and wants to raise his children well

Ideals: Fighting. Flaws: Mundane. Bonds: Family, Job. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Dalgal Deepdelver, Male Dwarf Bard 5
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)10 (+0) 7 (-2)11 (+0)
Skills Performance +3, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Has a crush, Slave, Adventurer. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Thomas Marston, Male Human Paladin 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 87 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)6 (-2) 14 (+2)8 (-1)
Skills Athletics +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 700 gp. Black pearl (600 gp). Pink pearl (110 gp). Chrysoberyl (110 gp).


Social Check DCs

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