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NPC Generator

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Advanced [show]


Quick On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and white robe with the hood down. Her lavender fur is heavily combed to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Quick wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is a great chef.

History: Gifted from a young age, Quick studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: To be a Layabout again.

Ideals: Disciplined, Gifted. Bonds: Job. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Quick On the Water, Female Tabaxi Commoner 10
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 11 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 9 (-1)9 (-1) 12 (+1)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5

Possessions: Deep blue spinel (1300 gp). Alexandrite (1300 gp). Lapis lazuli (6 gp). White opal (1200 gp). Star rose quartz (30 gp). Hematite (6 gp). Golden yellow topaz (1300 gp). Blue star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jezebeth Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tight fitting green shirt and pants. Her black hair is still thick. Her gold eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Animals are drawn to her, and she is able to talk to them.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to raise her children well; and to find somewhere to settle down

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Family, In love. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Jezebeth Intellect, Female Tiefling Monk 3
Medium (5'2") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Zûgor Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy black pantaloons and a brown scarf. His hair is always cut to a buzz. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He uses divination through singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Military, Nature. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Zûgor Thackeray, Male Half-Orc Cleric 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)15 (+2) 11 (+0)9 (-1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His eyes are gray.

Personality: Stoic and calm, he prefers to meditate than take action. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Hupe and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Entrepeneur, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Hupe Tealeaf, Male Halfling Aristocrat 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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