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NPC Generator

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Advanced [show]


William Lester, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he has a large grey mantle and cape that has been intricately interwoven into his black robe. He has blonde hair. His amber eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: William was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Insane. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

William Lester, Male Human Monk 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp.


Social Check DCs


Drifting Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of luck on her torso. She keeps her beige fur in a pixie cut. Her amber eyes are passionate and lively.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She got into the Mayor business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is untrained/undisciplined, which makes her dangerous.

Motivation: Expand her business; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drifting Of Snakes, Female Tabaxi Adept 18
Medium (5'7") Tabaxi, Neutral Good (CR 18)
Armor Class 12
Hit Points 83 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Athletics +8, Nature +9
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333

Possessions: 15000 gp. Gold dragon comb with red garnet eye (800 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2200 gp). Fire opal pendant on a fine gold chain (1700 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1700 gp). Jeweled electrum ring (3000 gp). Gold cup set with emeralds (7000 gp). Embroidered and bejeweled glove (2000 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A necklace of small pink pearls (3000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Jeweled electrum ring (3000 gp). Finely wrought small gold bracelet (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A silver and pearl hairclip (30 gp). Cloth of gold vestments (70 gp).


Social Check DCs


Daar Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her crest is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: Daar wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born at the edge of vast plains. Daar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has achieved small success as a Mason.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Disciplined. Bonds: Poor, Job, Nature, Religious. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Daar Raghthroknaar, Female Dragonborn Cleric 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 9 (-1)7 (-2)
Skills Deception +0, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nelkin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red shirt with thin green vertical stripes and tan pants. He has a long brown beard with little hanging trinkets. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: When he was but 8 years old his parents immigrated from the east. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Artistic. Flaws: Shy. Bonds: Military, Immigrant, Enemies. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Nelkin Copperkettle, Male Halfling Expert 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)13 (+1) 6 (-2)15 (+2)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Chalcedony (30 gp). Sard (30 gp).


Social Check DCs

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