Erevan Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He is portly but not overly obese. His red hair is thinning but still full. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Justice. Bonds: Criminal record, Adventurer, Family. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 220 gp.
Theren Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man is dressed in a clean tan cloak covering his clean studded leather, and sports empty pouches on his belt. His hair, while still mostly auburn, has prominent grey streaks. His violet unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He left for the east, certain he would find work there.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Joker. Flaws: Disease, Selfish. Bonds: Immigrant, Family. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Bloodstone (60 gp). Chrysoberyl (100 gp). Peridot (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Vonana Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears grey leather gloves, a grey jacket, and tight pants and is in decent physical shape. She has a very tight haircut. Her eyes are gray.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with a lost civilization.
History: The child of southern immigrants she idolized her mother. Vonana was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Blacksmith. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her absent mother; and she desires power and/or immortality
Flaws: Shy. Bonds: Guardian, Adventurer, Immigrant, Family. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 230 gp. Red spinel (160 gp). White pearl (160 gp). Pink pearl (160 gp).
Hubert Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish black hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. Hubert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Poor, Military, Nature. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 90 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Dwarven, Halfling
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An abacus with copper, silver and gold markers (80 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

