Paggen Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this southern man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a long blonde beard with little hanging trinkets. He has gray eyes and a blue hat with a brown feather.
Personality: Paggen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of southern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic, Impeccable. Bonds: Job, Immigrant. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 9)
Armor Class 10
Hit Points 38 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Celestial, Draconic
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Offund, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. His red hair is lengthy. He is baby faced.
Personality: A skeptical and narcissistic man, Umpen's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a forest tribe. A gifted student he started as a Locksmith, but he got bored and became a Sculptor. He now owns his own business.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Entrepeneur. Bonds: Poor, Nature, Job. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3
Possessions: 20 pp. 1 Half-Plate. 1 Half-Plate.
Mormo Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'9" and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His right hand appears badly burned and disfigured. His hair is short and dark red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He would rather hide behind his crafts than deal with other people.
History: Mormo lived on a farm with his father, near the main road leading to a nearby town. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He has since lost track of the people in his past.
Motivation: Revenge; and to reunite with his absent father
Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Family. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 12)
Armor Class 9
Hit Points 85 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Rezena Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with top hat. She has a penchant for wearing a ring with an oversized topaz on her right hand. She keeps her long copper crest kept up in a rat tail. Her gold eyes peer out from beneath her top green hat.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born at the edge of vast island. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions
Ideals: Opinionated, Fighting. Bonds: Rich, Nature, Religious. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp. Pink pearl (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

