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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Euron Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He keeps his red hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: Euron is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Athletic, Extrovert, Joker, Fighting. Bonds: Criminal record. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Euron Art, Male Tiefling Rogue 7
Medium (5'1") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Gerbo Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Shoemaker does. His tied-back hair is brown. His brown eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A freak accident while working with his Navigator mother left him crippled. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to be a navigator again

Ideals: Artistic. Flaws: Disease, Insane, Impulsive. Bonds: Job. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Gerbo Humplebumple, Male Gnome Bard 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 60 gp.


Social Check DCs


Elysande Westcott, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her silver hair up. She has several tiny aquamarine earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She comes from a rich western family. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Rich, Military. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Elysande Westcott, Female Human Fighter 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Lone In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She likes to wear ponchos typically of a light pastel in addition to tight pants. Her fur is orange and curly. Her eyes are green.

Personality: She is overprotective of those who hire her services. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to loving parents in a slum to the south. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She got away from her former life and has fallen to alcoholism.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Flaws: Antagonistic, Racist, Addict. Bonds: Poor, Guardian, Criminal record. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Lone In the Wind, Female Tabaxi Bard 3
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs

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