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NPC Generator

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Advanced [show]


Jezebeth Fear, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a tight black one piece outfit complete with pants, hood, and a cape and is in decent physical shape. She keeps her white hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the west. Jezebeth was born on a far western forest where she grew up under the tutelage of her mother, an expert Spy. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She desires power and/or immortality.

Flaws: Insomniac. Bonds: Adventurer, Immigrant, Family. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Jezebeth Fear, Female Tiefling Adept 5
Medium (5'0") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 6 (-2)10 (+0)
Skills Athletics +3, Religion +6
Senses Passive Perception 8
Languages Common, Abyssal, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He carries a battered quarterstaff and tarnished hammer as well. His long white hair is drawn into a two foot long braid. His eyes are likewise brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sapply fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Religious, Enemies. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Sapply Gimlen, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)16 (+3) 14 (+2)6 (-2)
Skills Intimidation +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Giant, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (4 gp). Red-brown spinel (90 gp). 1 Minor magic item.


Social Check DCs


Fallond Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries hand crossbows. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Fallond Battlehammer, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +0, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 230 gp.


Social Check DCs


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She dresses in grey turtlenecks beneath a blue coat with tan slacks. Her silver hair is braided into rings. She has gleaming, smiling hazel eyes.

Personality: She dislikes all the random violence that takes place in the north. She is obsessed with her god.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Bather, and she later adopted a second daughter.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Pacifist. Bonds: Poor, Religious, Military, Family. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Morana Dankil, Female Dwarf Warlock 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 18 (+4)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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