Numba Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is tall, broad shouldered and powerfully built. She wears her auburn hair down. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She also hits on women, regardless of circumstances.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and a deep hatred of drow
Flaws: Antagonistic. Bonds: Rich, Has a crush, Religious, Enemies. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 6000 cp.
Ielenia Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue cloak and cross-gartered white stockings. She keeps her silver hair in a flapper bob. Her violet eyes lackadaisically let the world flow into them.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She pushes her goals aggressively. She is also a coward if confronted.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She became a Architect soon after.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Antagonistic, Fearful. Bonds: Military, Job. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 5000 cp. Amber (150 gp). Freshwater pearl (10 gp). Carnelian (20 gp).
Norman Kitchur, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He has moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the east to a Roofer, Norman learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Recently the stress of being a Roofer has made it difficult for him to sleep.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Flaws: Insomniac, Shy. Bonds: Job, Religious. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 400 gp. An abacus with copper, silver and gold markers (70 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Stacee Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a white armored body suit, with a simple blue line shooting up and back down. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are brown and catlike.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with a lost civilization.
History: From birth she was tutored by a cruel and relentless mentor. She moved out east to avoid the crime she committed. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and obtaining odd cultural halfling artifacts is her passion
Bonds: Guardian, Adventurer, Mentor, Criminal record. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 95 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 21 (+5) | 14 (+2) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Terran, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5
Possessions: 1000 gp. Deep blue spinel (300 gp). Black pearl (300 gp). Golden pearl (120 gp). Malachite (9 gp). Hematite (9 gp). Chrysoprase (60 gp). Rose (60 gp). Blue diamond (4000 gp). Chalcedony (60 gp). Pink pearl (120 gp). Moonstone (60 gp). Sardonyx (60 gp). Aquamarine (300 gp). Banded agate (9 gp). Emerald (600 gp). Jade (120 gp). Rock crystal (60 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

